
In assessing each title, we're aware that some compromises will be necessary. We can't compare every single game that runs on both Deck and Series S - the list is just too long - but by targeting key titles we can get some idea of the handheld's capabilities in the here and now, along with some idea of future prospects. Is the Deck 'next-gen' ready?ġ.0-1.6TF AMD RDNA 2 (8 CUs at 1.0-1.6GHz)ĪMD Zen 2 (8 cores at 3.4GHz SMT or 3.6GHz no SMT)ĨGB GDDR6 at 224GB/s, 2GB GDDR6 at 56GB/s Watch on YouTube A deep dive into the capabilities of Steam Deck - as defined by its performance up against Xbox Series S. There is, however, another factor in the Deck's favour - it actually has more memory than the Series S. Meanwhile, it's impossible to gauge the Series S SoC's power draw, but the entire system maxes out at around 82W of juice measured at the wall with a watt meter. Steam Deck's APU has a 15W power limit, with full system power hitting a maximum of around 26W. One levelling factor to consider, however, concerns power consumption. A seven-inch screen with essentially a 720p resolution is a forgiving canvas for game content relative to a large-format 4K television and in many cases, cutting resolution alone may be enough to give us the slack we need to equal the junior Xbox. So, the fact that the Steam Deck is theoretically a little less than half as powerful in GPU compute and RAM bandwidth isn't a huge issue here. The Series S is typically aiming for pixel counts in the 1080p to 1440p range, while the Steam Deck is limited to just 1280x800 on its internal display, or 720p with 40-pixel black bars top and bottom.

The Steam Deck is substantially pared-back relative to its stronger console cousin, but critically it is targeting a much lower output resolution. Both machines are based around the same AMD technologies - Zen 2 CPUs paired with RDNA 2 GPUs. Looking at the specs, the two systems don't look quite as far apart as you may think. So here's the question: can we push the Steam Deck to produce a viable portable alternative to the Series S experience - even on the most demanding games? However, with demanding software on the horizon and last-gen systems finally starting to fall by the wayside, Microsoft's Xbox Series S is establishing itself as the baseline for modern gaming. As we've already seen, this portable PC can match the PlayStation 4 experience at lower resolutions, while its support for ray tracing in combination with its built-in SSD stands it in good stead for future games. Valve's Steam Deck is a seriously impressive piece of it, thanks in no small part to the power-efficient, highly capable AMD Van Gogh APU that runs the show.
